"Vibrant Star Fire."
What I Played: It took me 5 hours 56 minutes to complete all 50 Levels. I killed 8523 enemies, 2270 of those with bombs, as well as used 54282 pieces of ammunition. I also have 60% of the Trophies on Playstation 4.
VELOCITY 2X is the sequel to VELOCITY ULTRA & is developed by FuturLab for the Playstation 4 & Playstation Vita. I never finished the original game, so how does the sequel stack up?
VELOCITY 2X is so damn good it makes me wanna go back & finish VELOCITY ULTRA now. Lemme’ tell you what works here.
*Also all photos from this point on were captured from my Playstation 4.*
In VELOCITY 2X you play Kai Tana, a space pilot lost amidst the cosmos that stumbles upon a civil war between warring alien races in the fight for survival. As far as stories go, this is a pretty straight forward adventure but what’s surprising is that 2X takes the time to actually make you care, which little to no other game in this sort of genre does.
In 2X the gameplay is split into two very distinctive styles of play: Ship Combat & Platforming. To give you an idea, 2X feels like the best of Space Invaders & Galaga combined with the ability to teleport, launch bombs & fire lasers at enemy star ships. It also has puzzles that combine different colour switches that require zipping through the level at fast speeds to complete as well as boss battles which I’ll talk about later.
Each level has collectibles, enemies to shoot & obstacles to overcome. You’re graded by your time, skill & other parameters to determine your final score so the more adaptive, quick & skilled you become the better your score is to compete with your friends. Some of the battles are so hectic with bullet hell lasers & various enemy types rushing you that it kept the combat in the space part of the game always fresh & exciting.
The boss battles are equal parts satisfying as well with complex fights combining all of the gameplay elements from the levels into these very meticulously crafted experiences where you need to shoot certain switches in certain angles while dodging bullets & explosions. You then have to jump inside ships & kill them from the inside.
The platforming side of VELOCITY 2X is probably the biggest change from the original & also the best new addition in my opinion.
The platform segments of 2X feel like a beautiful combination of Super Metroid with old school Prince Of Persia & Castlevania interwoven into such a satisfying combination. These segments require you to use Kai’s agility, laser guns & ability to teleport through walls to collect shards, hit switches & sprint through death defying scenarios.
It’s so satisfying though & always felt fresh. I also love how later on in the game you need to revisit platforming segments along with other parts of the level you’re in to hit certain switches. You can also drop beacons that allow for easy teleportation throughout levels so when things become increasingly complex the simple UI & controls keeps everything brisk, manageable & extremely fun throughout.
The production value is also extremely well done with beautiful stills that pop with simplistic yet effective style. Kai’s look along with other characters feel fully realized & the variation of comic book-like story panels & seamless gameplay makes the entire experience fast & never lose pace for a moment.
The music is also really chill & appropriate along with a learning curve that deftly presents new gameplay mechanics at a great pace without feeling like the game is cheating you out of explanation or reason. It’s kind of beautiful how everything in 2X works really.
As far as negatives go there’s really not much here to complain about to be honest. There’s 50 Levels in total that tell the entire tale which ends with a fitting cliffhanger & there’s secret bonus levels, leaderboards & the integration of cross-buy/cross-save across Playstation 4 & Playstation Vita is seamless & implemented perfectly.
It’s just a really well done game overall.
VELOCITY 2X is an impeccably orchestrated piece of hybrid gameplay mechanics that comes together into something amazing that feels fresh, fast & intuitive throughout.
The mix of space combat, Super Metroid-like platforming & social integrations ranging from leaderboards, cross-buy/cross-save between Playstation 4 & Playstation Vita helps make VELOCITY 2X into easily one of my favourite games of the year by a long shot.
It is also currently FREE on Playstation 4 & Playstation Vita if you have Playstation Plus in September. This is an amazing title full of interesting mechanics that feels like the best of everything it does.
Play this game.
By: Milan Jegenjan
Email: AscendancyMilan@hotmail.com OR MilanMJ@outlook.com
Some games I replayed or finally ended up playing for the first time because I never got to them before.
Games I replayed from top to bottom
1. Bioshock ( replay )
2. Metal Gear Solid 3: Snake Eater HD ( replay )
3. Persona 4 Golden ( finally played )
4. Metal Gear Solid: Peace Walker HD ( replay )
5. Resident Evil Revelations ( replay )
6. Spec Ops: The Line ( finally played )
7. Hotline Miami ( finally played )
8. Soul Sacrifice ( finally played )
9. Super Marios Bros 3 ( replay )
10. Mega Man 2 ( replay )
Other mentions include Metro Last Light, Thomas Was Alone, Rayman Origins, Fez, Injustice: Gods Among Us, Binary Domain, DmC, Brothers, Killzone Mercenary, Ys: Memories Of Celceta, Tearaway, Uncharted: Golden Abyss, Gravity Rush, Dragon’s Crown & dabbled a bit with Pokemon X after beating Pokemon Y at launch.
Yikes that’s a lot of games.
1. Toukiden: Age Of Demons
2. Final Fantasy X/X2 HD Remaster
3. PT ( Playable Teaser ) for SILENT HILLS
4. Final Fantasy XIV: A Realm Reborn Patch 2.2 & 2.3
5. Watch Dogs
6. Metal Gear Solid V: Ground Zeroes
Best Games of 2014: Part 2 of 2.
These are the other games I had the most fun with this year. Again, notice all the Indies! As well as an HD Remaster of FFX, a game I beat way back in the day.
But the biggest addition is the creepy smile which belongs to the lovely Lisa from the PT demo on Playstation 4. Yes, a demo is one of the best games I’ve played all year.
It’s the playable demo for SILENT HILLS & man oh man talk about memorable experiences. That shit was terrifying. It’s not technically a game, but it had more lasting power in the twenty minutes of gameplay it took to beat then the entirety of other games.
And the mini-game MGS: Ground Zeroes even made the list. 2014 has been interesting so far for games for sure.
PART 1 of 2: BEST GAMES of 2014 so far.
1. Azure Striker Gunvolt
2. Child Of Light
3. South Park: The Stick Of Truth
4. Braverly Default
6. Velocity 2X
7. inFAMOUS Second Son
8. Shovel Knight
9. Dark Souls 2
These are most of my favourite games of the year so far. I’ll have Part 2 very shortly but for the most part these are the games I considered the best thus far.
Some Triple-A’s but mostly Indies dominated 2014 for me. Part 2 Coming Soon.
"Recollect ( Introduced Species )" by Hands Like Houses
I’m digging it, I honestly like these reimagined versions than the originals so I kinda really am digging & wanting the record to come out. It’s soon! Like 2 weeks or something.
Enjoy man. Or lady. Animal.
Jim Jefferies newest special, “BARE”. I eagerly anticipated it on Netflix but if you don’t have Netflix, you can watch the full thing here on YouTube.
I love this guy, totally doesn’t give a shit. Words to live by.