MORTAL KOMBAT DEV MAKING NEW EPIC DC COMICS SUPERHEROES FIGHTING GAME
The game is called INJUSTICE: GODS AMONG US and stars, so far, Harley Quinn, Superman, Solomon Grundy, Wonder Woman, Batman and The Flash. I really hope Superboy Prime is revealed.
The game looks to be way more mature and features epic fights where you can see Superman punching Flash into space and Batman tossing bitches through entire buildings because he can do that? He’s only peak human?
Anyway, the trailer I can’t really show since it’s being taken down everywhere but head to GAMESPOT or KOTAKU to see it. It looks pretty sweet.
DEAD SPACE 3 SCREENSHOTS CONFIRM WHAT WE ALREADY KNOW
New Dead Space 3 screenshots reveal what most of us knew already anyway that the game would feature co-op gameplay on a breezy frozen planet of death and other spooky stuff.
The other guy you see with the red mask is John Carver. He looks cool I guess. I think I’m one of the only people that actually doesn’t find Dead Space scary whatsoever so a co-op style game is fine by me since it just means more fun.
But everyone is complaining naturally as always. I’m not concerned if it’ll be scary ( it won’t be ) I just hope it’s not over in a blink of an eye like the last two games. Seriously almost beat Dead Space 2 in one sitting, and I barely played it for like 4 hours.
Anyway, we’ll find out more at E3 I guess. Until then expect a spooky trailer that does nothing but deliver loud sound effects and human mutant things trying to be make shiskabob’s out of you.
Gameinformer’s newest cover depicts two COG soldiers escorting a man in darkness with handcuffs. Clearly it’s Marcus Fenix since he gets imprisoned at the beginning of the first Gears of War.
So maybe a prequel? I would love to hope so. RAAM’s Shadow was a taste of what a prequel game could be and it worked really well. I’d love for some more Gears of War, it’s some of the best shooting around.
The first photo of the new video game being developed by CD PROJEKT RED. They’re the minds behind the excellent WITCHER 2: ASSASSIN’S OF KINGS. This is greatly different than Witcher and I’m excited to see where it goes.
VIDEOGAME REVIEW: BATMAN ARKHAM CITY: HARLEY QUINN'S REVENGE
Harley Quinn’s Revenge is the epilogue to the smash hit Batman: Arkham City and takes place two weeks after the ending of the original game. Revenge is a two hour story campaign where Batman has gone missing and Harley has gone absolute nucking futs and the only thing standing between them is the Boy Wonder himself, Robin. But is the ten dollar price tag a little steep for this adventure?
Let’s put it this way. If you enjoyed Arkham City this is like fitting into one of your favourite pairs of jeans you haven’t worn in a while. It just feels good to stalk, hunt and dish out justice to Gotham’s underworld yet again. Playing as Robin in the biggest plus this DLC has going for it as Robin is excitingly quick, has sweet gadgets for melee such as his bulletproof shield that slickly spews out of his bo staff as you zip kick dudes in the face and body check others with your shield and really makes you play the game differently.
Unfortunately past that the awesome addition of playing Robin the DLC sort of falters. Nothing is really resolved, the ending is absolutely underwhelming and adds honestly nothing to the world Rocksteady has created and besides Achievements/Trophies, some Harley balloons to snap and the ability to play Robin I can’t see why many would play this DLC otherwise.
The story just isn’t very good. Harley doesn’t ever feel menacing or a huge threat as you effortlessly dispatch thugs by a bo staff to the back of the skull or a bat claw close line in mid combat. For those of you who just want more Batman goodness with more mobs to annihilate then this is clearly for you.
The most fun I had was silencing armed thugs across the city as I slowly but meticulously glided, grappled and took down every orange guard and the occasional mob of thugs with brains about as smart as celery.
The environments are amazing as usual, the tone is brooding and dark as the exciting parts showing a grieving Batman who clearly is hurt by the ending of the main game struggles with his revelations but ultimately doesn’t give us the fans anything else then that. Harley is cool but feels weak and the best part of this DLC is the added cutscenes and the awesome ability to play Robin.
So amidst all that I still believe this DLC is worth getting just don’t expect a jaw dropping ending or any sort of revelation whatsoever. Play it to enjoy the awesome and slick gameplay that Robin delivers and prepare to scratch your head at the ending as nothing really interesting happens.
Just get it to play as Robin, otherwise I can’t see why this is relevant really.
OPINION: WHY THE LIZARD IN THE SPIDERMAN REBOOT IS ACCURATE AND FINE
Alright I’ve had enough of fanboys complaining about Rhys Ifans as The Lizard in the Sony reboot of the Spiderman franchise lately. In the first of my OPINION series articles I’m going to explain to you why The LIZARD is on the right track and completely faithful to the comic and why you shouldn’t be alarmed.
This is CLASSIC LIZARD.
Firstly let’s run a background check on those of you unfamiliar with the tragic doctor turned sewage reptile. The LIZARD is the alter ego of famed surgeon and scientist Dr.Curt Connors who loses his arm in an explosion during war where he worked to help ease the suffering of soldiers and prisoners alike. The explosion is so severe that it leads to the outcome of Connors having to amputate his right arm. He then eventually attempts to replicate reptilian DNA as reptiles are shown to regenerate lost limbs and due to their unique evolution and although successfully regaining his arm he inadvertantly becomes the scaly misunderstood villain, THE LIZARD.
Firstly most people believe THE LIZARD to be long snouted instead of the human-esque look the movie is depicting him as. This is correct because Steve Ditko, one of the original creators of the character, created LIZARD this way to show the humanity behind the grotesque physical identity he now regretfully becomes. Think of it like if a man turned into a werewolf in order to show the emotional movements in the facial structure it would make more sense to keep the basic foundations of the human anatomy to ensure that audiences can still relate and feel the trials and tribulations these monsters go through but add just the right amount of science fiction to please the other end of the spectrum with gruesome and distinct visual representations of their cross-species appearance.
All of Spiderman’s villains reflect as a sort of father figure in a way to the character and THE LIZARD exemplifies the abuse of science and stands as an example to show us what would have happened to Peter his powers reacted in a similar fashion.
Another thing to note is that Dr.Connors is not inherently a bad person but a man whom is mad at god for what happened to him for doing something good in his life. Seriously he was out there on the front lines saving peoples lives and then fate has to go and blow his arm off leaving him at a disadvantage which he then tries to save himself through his amazing talents which only leads to him losing his mind and killing people and growing a huge tail—-which I imagine would hurt like hell to grow every time you change.
That’s like helping an old lady across the road only to be hit by a car just as you’re about to reach the sidewalk but then waking up in a hospital bed and being like, “Damn why did I do that? I was doing the right thing but at least I’m alright.” Then looking over and seeing they’re pumping horse blood into you instead of human and now you’re a minotaur.
Or something like that. That’s a really bad example.
To me THE LIZARD is one of those villains that stands alongside as one of the most misunderstood characters in modern comics. He’s the Frankenstein of his own creation and a testament to character archtypes everywhere that evil doesn’t need to be over ally rotten and bad. You can still have good intentions and a showcases of humanity along with the manaical laughs, in this case roaring screams, and the occasional bank heist, or in this case the occasional raid of a supermarket for fresh meat ‘cause he’s a lizzie and he’s classy like that.
In the end the character has proven over the years that there’s always space for the villains who may not pose the largest of threats in terms of sheer power but offer an interesting dynamic with a healthy dose of physicality that allows the writers to play around with a character that caters to so many different theories, personal beliefs and flexibility which makes a character work so well that it takes almost no effort at all to breathe new life into such a fantastic and twisted machination of a villain.
Fans have nothing to worry about, THE LIZARD we’ve seen so far in the trailers and previews has proven to be just that—the character ripped straight from the pages down to the facial features, iconic clothing that he eventually ditches because of obvious limitations to his body movement and the sense of tragedy that embodies all of the best kinds of villains down to their central creative core.
The only thing fans can complain about is that THE LIZARD doesn’t don a white lab coat in the film for the remainder of the film but does officially wear the iconic coat in one of the scenes of the film.
On the CASTLEVANIA: LORDS OF SHADOW Facebook page resides an image of a dark castle setting with the words on the post as “The Dragon Returns” 05.31.12
Clearly this lines up with the rumours of a new Castlevania game to debut at E3 but an early teaser would be nice. I’m seriously hoping for a sequel to Lords of Shadow it was a truly amazing game inside and out with amazing art direction, fun combat and very creative character designs.
And I’m super eager to know what happens after the ending of the original Lords of Shadow, now that’s an ending. We’ll see soon!
The studio behind KINGDOMS OF AMALUR: RECKONING has closed their doors after a company wide lay off ultimately killing the future of Amalur forever.
I played the game and beat it and although it had moments of greatness it was ultimately mediocre with a forgettable story, awful villain and cut and dry side quests that led to me skipping entire conversations ‘cause I quite literally didn’t care what the people of The Faelands had to say.
On the positive side was the combat and colourful art direction and sense of freedom, somewhat freedom anyway. Although once I completed the game I never felt compelled to go back and play it again.
Amalur needed to sell 3 million copies to break even but only hit 1.2 million instead. Disappointing but hey that’s the industry.
Hope everyone who got laid off finds another job and I wish them all the best of luck.
Saga is really weird to explain. It follows a winged military woman and a prisoner man with horns like a ram who conceive a child and are chased by galactic authorities while a war rages on between the worlds of Landfall and Wreath as outlandish bounty hunters and completely absurdly designed monsters inhabit the world of Saga.
The main characters are Alana and Marko, the story is narrated in childish text by their infant daughter Hazel who bears the wings of her mother and the horns of her father but has brown eyes which don’t come from either parents. It’s also written by Brian K. Vaughan one of my favourite writers up there with Bendis and Millar as someone who can write life into characters and make situations that are totally surreal seem actually plausible no matter how crazy it gets.
The supporting cast is strong and memorable from The Will, a bounty hunter with a cat called Lying Cat that can appropriately named tell if someone is lying but hissing “LYING!” every time someone does. There’s also The Stalk, the famous bounty hunter who is an eight-eyed upper torso armless woman who dons a long black dress concealing her spider-like body underneath as she wields shotguns, knives and revolvers in order to bring her prey to their impending doom.
The writing is top notch and wildly funny, charismatic and vulgar from occasional f-bombs, satirical references and entertaining banter between the characters good guys and villains alike.
So far every character is memorable. There isn’t a single character that sticks out as boring or someone I’ll not remember in t-minus 2 days. The only complaint I have is Marko is a little emmasculating and is more of a ladies boy than the strong leader that he has to be but again it’s early in the comic so maybe he will eventually become more dynamic.
One of the most memorable villains so far is Prince Robot IV a dastardly dressed young military commander who’s head is a literal television set, this simple and aesthically pleasing idea leads to cool moments how if Prince becomes angry the tv screen will showcase an angry propoganda clip or when he completely loses his temper his screen will go into static and create the “hissing” noise we all hate when a channel cannot be found.
The galaxy is inhabited by weird and eccentric creatures from armies piloting giant turtles, rhino men and alligator butlers but it all seems to work thanks to Fiona Staples very distinct and colourful artwork that clearly depicts this world from it’s vast environments like The Endless Woods.
It’s exciting to join an engaging new series so early in it’s infancy and explore the crazy and loveable world that has been created by the talent involved with a project of this scope. It’s got humour, action, gore, outstanding visuals and weird characters that beckon to my inner geek that makes me love the fact that reading comic books is such a wonderful hobby to have.
In all Saga is a promising series with a bright future ahead of it. The first issue sold out of multiple reprints and I was lucky enough to snag all three in one shot and after reading them makes me look forward to the next issue especially with each issue ending with cliffhangers chock full of hilarity and weird plot twists.
If you love Star Wars, Game of Thrones, Lost and all things science fiction I highly reccomend to give Saga a whirl. It’s refreshingly different and wholly unique and compromises nothing to bring you everything but the best the comic medium has to offer.
It’s from the writer that brought the world one of the best character driven stories ever, Y: The Last Man and shows that with the right talent given complete and total freedom over what they create can lead to some truly mesmerizing media that can’t help but be universally acclaimed.
Go and read it and you’ll soon experience a story of pure science fiction nirvana or maybe you’ll hate it and not buy into it’s fantastical settings and otherworldly characters. But at least give it a shot, it’s only $3 an issue.
THE AMAZING SPIDERMAN 6-MINUTE PREVIEW TO DEBUT WITH MEN IN BLACK 3
If you wanna see THE AMAZING SPIDERMAN 6-minute preview this Friday you’ll have to buy a ticket to MEN IN BLACK 3 in IMAX. Sort of a double edged sword here really. I saw THE DARK KNIGHT RISES prologue by seeing Mission Impossible but this is different.
Men in Black doesn’t look very good. Eh. I dunno. Might do it. But that’s the heads up for the rest of you!
Diablo 3 is amazing. Over a decade of waiting, constant delays and feverish reading on the new classes and abilities available it’s finally here and it was well worth it.
For those of you unfamiliar Diablo takes place in Sanctuary, a realm where the demons of hell and the angels battle for dominance in a never-ending battle for victory. You play one of five classes and are set along the path of discovering why the darkness is returning and what role you play in this tale.
The story isn’t groundbreaking but it’s hardly the point. Although somewhat predictable as to what happens the story is surprisngly good and offers a few good twists along with a pretty damn great one near the end of Act 3. But I won’t spoil it for you.
The game plays insanely well and offers up great new additions to the series that keeps the experience fresh, accessible and engrossing in order to not bore you out a few hours into the experience. Town portals are just a click away at a moments notice which is welcome when you need to go back to town to offload loot, repair weapons or exit the game and go endure humans in society.
Another welcome add is the ability to swap out abilities on the fly which some see as a bad move on Blizzard’s part but in my opinion allows the player to experiment with all the powers available instead of mindlessly allocating points into something only to find out later on that the power you chose was not your cup of tea and thus hampering the experience for you.
The best parts of Diablo for me was the sound effects, the loot and the overall feeling of accomplishment when I cleared a dungeon only to obsessively sift through my inventory checking for the latest boost, aesthic look or rare item that I could throw up on the auction house to make some cash or salvage in order to create more powerful items at the blacksmith.
Boss fights are amazing experiences where you are truly tested as a player as you use everything in your arsenal to survive the oncoming onslaught of hellspawns and other ghastly creatures that thirst for your demise. I played a Demon Hunter which allowed me to use dual crossbows, heavy crossbows, bow and arrows, explosive arrows, sentry turrets, caltrops, bola shots, shadow magic and even rain a hell storm of arrows from above on my foes. And that’s not even all of my powers. It gets ridiculous at how many options you truly have and is refreshing when you want to try out a different set up to see what works better for the battle at hand which I loved.
I would have one set up to deal with hordes of demons but would swap out certain powers for others to help accommodate for massive bosses and other mini bosses whom frequently you encounter throughout your 20-30 hour campaign your first time through.
Co-Op is also just as fun as you can easily jump into a friends game and battle together as the game scales the enemies and difficulty to accommodate for the extra power on your side. One genius idea is when a boss dies and drops rare loot it’s no longer four players feverishly pressing to get the rare item first but instead every player gets their own set of loot from enemies that only THEY can see. It’s absolutely amazing how such a simple idea can change the co-op from competitive and annoying as one person hogs all the treasure to more of a team based game when you can enjoy the experience and just reap the rewards equally amongst each other.
At the end of the day Diablo is a powerhouse of a game. Some say it’s over-hyped and some won’t play it because it’s popular but in the end it’s a marvellous experience with tons of replay ability, difficulty modes that unlock ( Normal, Nightmare, Hell and Inferno ) and tons of loot and secrets and randomize dungeons keep the game from getting stale and predictable making it seriously obsessively great to play alone or with friends.
Blizzard made a damn fine game and it shows. Go play it, Diablo 3 is a PC gamers wet dream. It’s just so damn good.
DIABLO 3 has become the fastest selling PC GAME of all time, selling 6.3 Million copies and it’s only been a week and a day since it came out. The game also currently holds an 89% out of 100 on Metacritic and is universally acclaimed as being one of the best games of the year so far.
I couldn’t agree more.
Having beaten the storyline with my Demon Hunter I can wholly say it’s a fantastic game. And with that, back to plundering for more loot.
I actually can’t believe this but reports are saying Josh Trank, director of CHRONICLE is going to helm the big screen adaptation of one of the most surreal and wonderful video games in history.
SHADOW OF THE COLOSSUS follows the young man WANDER as he is tasked with saving his beautiful love by defeating legendary monsters known as Colossi. It’s going to be interesting to see how a big screen adaptation will work when most of the game is told in gestures and music instead of vocals and actual story.
I can’t see many people understanding the significance due to modern audiences not really willing to embrace most video game adaptations in the past but here’s hoping it’ll work.
Maybe when Trank is done with Shadow he can move onto the big screen adaptation of the famous comic book character, VENOM.
First official image of MICHONNE in THE WALKING DEAD. She’s easily one of the most iconic and badass characters in the comics, she’s also one of the main characters alongside Rick and the rest and is clearly a fan favourite for good reason.
She’s a crazy woman with a samurai sword and a blood lust for all things undead and living alike. Morally obliged to kill without mercy, socially and mentally deranged beyond comprehension and scarred for life due to the world around her it’s no wonder fans everywhere unanimously love Michonne to death.
I cannot wait to see her in action slicing everything to hell. Season 3 cannot come soon enough!